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Cecilia Lundqvist
En av dem (One of them)
Animation | hdv | color | 1:53 | Sweden | 2017
The animated video “ en av dem/one of them ” reflects the anxiety of knowing that eternal life is not for everyone.
Working almost exclusively with animated art, mostly as single channel videos. Through animating my own drawings, I am mediating tales of human relationships and not shying away from life’s darker and more destructive sides. Since 1994 I’ve created over 30 videos, works that generally are narrative and deal with issues like domestic violence, power structures and human behaviours. My works have all been screened at numerous occations worldwide and I’m represented at several art institutions, among them Moderna Museet in Stockholm and Centre Georges Pompidou in Paris.
Cecilia Lundqvist
Making Pancakes
Animation | dv | black and white | 4:58 | Sweden | 2005
"Making Pancakes" is an animated video, showing a woman and a man in a totally unbalanced relationship. At times we see a seemingly everyday course of events, and other times they are in a more threatening situation. The man is filled with self-satisfaction and yet he shines from an uncertainty and a longing for acknowledgement. The woman acts in a numb and routine way, doing all she can to uphold the façade. By changing the standard and placing the domestic violence outdoors, where it iss visible, and the upholding of the perfect façade hidden behind the closed doors of the home, the absurdity of this behaviour is revealed. The trivial mistakes while making dinner serve as the catalyst of the violent outrages; they serve as the last straw.
Cecilia Lundqvist
Oh, I'm So Happy
Art vidéo | dv | black and white | 3:7 | Sweden | 2008
Oh, I`m So Happy is an animated video where we meet a middle-aged woman who is living in total isolation, with an extreme loneliness as a result. The woman performs a monologue, in which she tries her best to convince us about how happy and content she is with her present situation. However, her attempt is totally shallow and transparent.
Born 1971 in Eskilstuna, Sweden. Currently living and working in Stockholm. Artist specializing in animation and since 1994 working almost exclusively with videos, which have been screened at numerous museums, galleries and festivals worldwide. More than 20 videoworks have been created between 1994 and 2006, works that generally are narrative and deal with issues like domestic violence, power structures and human behavior. Represented with videoworks at several art institutions, among them Moderna Museet in Stockholm and Centre Georges Pompidou in Paris. ARTISTIC EDUCATION 1999-2000 Royal Collage of Art, Post Graduate, Stockholm 1994-1999 University Collage of Arts, Crafts & Design, Art Department, Stockholm 1993-1994 Birkagården, Art Department, Stockholm 1991-1993 Gotland Art School
Cecilia Lundqvist
Power Play
Art vidéo | dv | black and white | 10:55 | Sweden | 2004
Power Play is an animated video, consisting of ten different scenes in which two men compete in emphasizing their manhood, using different attributes in a series of nonsense acts. The video comments on and clearly ridicules the stereotypes that the two characters embody in their man-to-man conversation, customs that are generally established in the western culture. The film focuses on this play of acts, to make the viewer clear on how meaningless this behavior is. When installed in a gallery a counterpoint and spectator to this part of the work is present. In this other video, containing only one scene, a completely bored woman is watching the men performing their acts.
Born 1971 in Eskilstuna, Sweden. Originally constructing engineer, changing career in 1991 into arts, and since 1994 working with animated videos, which have been screened at numerous occasions worldwide. Represented with videoworks for instance at the Modern Museum of Art in Stockholm and Centre Georges Pompidou in Paris. Artistic education: 1991-93 Gotland Art School 1993-94 Birkag?rden, Art Department, Stockholm 1994-99 University Collage of Arts, Crafts and Design, Art Department, Stockholm 1999-00 Royal Collage of Art, Video Department, Stockholm Currently living and working in Stockholm and London.
Cecilia Lundqvist
The Quiet Game Starts Now
Video | hdv | color | 5:47 | Sweden | 2012
The animated video The Quiet Game Starts Now (Tysta leken börjar nu) is a satire about the current escalation of self-absorption. Two women meet in a conversation, which from the start is a one-way communication, with one dominating party. After a while there is a shift in power and the silence grows stronger and starts to speak.
Born 1971 in Eskilstuna, Sweden. Currently living and working in Stockholm, Sweden. Artist specializing in animation and since 1994 working almost exclusively with videos, which have been screened at numerous museums, galleries and festivals worldwide. Over 30 videoworks have been created between 1994 and 2014, works that generally are narrative and deal with issues like domestic violence, power structures and human behaviours. Represented with videoworks at several art institutions, among them Moderna Museet in Stockholm and Centre Georges Pompidou in Paris.
Cecilia Lundqvist
Tilt
Animation | hdv | color | 5:6 | Sweden | 2014
The animated video "Tilt" describes a deep relation that is abruptly broken up and as a result, the existing life is turned into ruin. The video is a contemplation of a human being’s inability to comprehend its own transience.
Working almost exclusively with animated art, mostly as single channel videos. Through animating my own drawings, I am mediating tales of human relationships and not shying away from life’s darker and more destructive sides. Since 1994 I’ve created over 30 videos, works that generally are narrative and deal with issues like domestic violence, power structures and human behaviours. My works have all been screened at numerous occations worldwide and I’m represented at several art institutions, among them Moderna Museet in Stockholm and Centre Georges Pompidou in Paris.
Felix Luque Sanchez, Nicolas Torres
Junkyard I
Experimental fiction | 4k | color | 6:43 | Spain, Belgium | 2019
“… Junkyard explores the accumulated car wrecks as archeological remains for the future - a future that is undergirded by the consumptive cultures of petroleum, rare earth minerals and metals of which the car is emblematic. Paul Virilio’s argument about the relationship of technology and accidents is illuminating in this sense: "every time that a new technology has been invented,” he writes “a new energy harnessed, a new product made, one also invents a new negativity, a new accident.”[1] In this sense, the easy conclusion would say that the people who invented the car also invented the car accident. But what happens, when we think about not individual accidents but the industry as a whole as an extended scale of a systematic accident that leaves traces of wrecks as the memory of past archaeological periods, whether that pertains to chemicals, metals or residual traces of media of past automobile cultures? In other words, what if we think that the whole industry, with production, distribution, excavation and use, and what it has been doing to the earth’s “resources,” the organisation of labour and gender roles, an historical accident that undermines the viability of organised human existence? – the car industry as the accident of the fossil fuel culture” …
Felix Luque Sánchez (Oviedo, Spain, 1976) is an artist whose work explores how humans conceive their relationship with technology and provides spaces for reflection on current issues such as the development of artificial intelligence and automatism. Using electronic and digital systems of representation, as well as mechatronic sculptures, generative sound scores, live data feeds and algorithmic processes, he creates narratives in which fiction blends with reality, suggesting possible scenarios of a near future and confronting the viewer with her fears and expectations about what machines can do. Luque’s installations are configured as autonomous and uncontrollable systems in which each element plays a role in both their functional and visual design. The machines are thus conceived not only in terms of the processes they carry out, but also as objects of aesthetic contemplation. Each artwork is divided into different parts or sections, that can be read as chapters of the same narrative, constitutive elements of a system, or attempts at exploring a single subject. This fragmentation counters the apparent oneness of the piece and the seemingly perfect operation of the machine. Failure and vulnerability are present in the way that these devices are forced to maintain delicate balances, pursue nonsensical dialogues, generate incomplete renderings of reality, and finally express themselves by means of a sound score that results from their own activity and the physical processes involved in it. The artist consciously plays with the contradictory perception of technology as purely functional while at the same time imbued with a mysterious purpose, and the fear that machines may replace humans. Inspired by science fiction, he draws from its aesthetic and conceptual foundations the tools to elaborate speculative narrations and address the spectator using preconceptions about technology in popular culture. The outcome is a series of artworks that fascinate by their technical elegance and intriguing opacity, at the same time attracting and distancing themselves from the viewer.
Johann Lurf
Embargo
Video | hdv | | 10:0 | Austria | 2014
Using elaborate recording technology, Johann Lurf breathes life into Austrian arms manufacturers – more precisely, the surface of their architecture, which is visible from a distance and therefor contradicts the information embargo inside. Set to a driving gaming sound, levels shift and signal lights glow in rich contrasts. In our midst and yet seemingly from another world. Sebastian Höglinger
Born in 1982 in Vienna Johann Lurf has studied at the Academy of Fine Arts in Vienna and the Slade School of Art in London. He graduated from Harun Farocki’s film class in 2009. He received the State Grant of Austria for Video- and Media Art and participated in the Artist-in-Residence Programs at the MAK Center for Arts and Architecture in Los Angeles 2011 and at the SAIC in Chicago 2015. His works have been internationally shown and awarded in numerous exhibitions and festivals.
Johann Lurf
RECONNAISSANCE
| | | 5:0 | Austria | 2012
In silent shots, Lurf offers a clip-like depiction of the Morris Reservoir near the Californian city of Azusa?a huge reservoir, which long served as a testing site for torpedoes , or rather, underwater warfare. RECONNAISSANCE targets details of the terrain in a seemingly motionless way, to unfold a subtle play with light and movement within this ?framing.? First is a stone wall on which the incidence of light begins to oscillate almost imperceptibly. Then come parts of the dam, ramp-like concrete colossi, obstructed sections of road, underground shafts; and also medium shots of the surroundings?all sublimely alienated. One alienating effect is the partially abrupt, and partially barely perceptible change of light. The other, much more ghostly, is the sliding movement of individual areas of the landscape or the building.
Born in Vienna in 1982. Since 2002 he has studied at Vienna´s Academy of Fine Arts. 2009 diploma at Harun Farocki´s filmclass.
Dimitri Lurie
Refraction
| | color | 3:40 | Norway | 2011
"The work is a study on Refraction of light and sensations in a prism of the artist memories imprinted on Super8-mm film. Here black and white urban dreamlike scenes refract into restraint colors of the pristine northern landscape and pulsate in the rhythms and prophetic mutterings of a reggae guru."
Film and video artist, director and photographer. Head of the DodoFilm production company. Curator of the international art project ?Cultural Transit?. Member of the Norwegian film workers association - Norsk Filmforbund. Dimitri Lurie is a representative of the European art film community and has a particular poetic voice. His credo is to experiment with the visual nature of film and its atmosphere rather then direct storytelling. Dimitri has made more than twenty documentaries, short and experimental films along with various video art projects. Lurie?s photographs, video and film works are shown internationally at various film festivals and art exhibitions and have been marked with various prizes and awards.
David Lynch
Twin Peaks VR Experience
Experimental VR | 0 | | 0:0 | USA | 2019
Collider Games, in association with Showtime, presents the Twin Peaks VR experience. Designed in collaboration with David Lynch and his team to faithfully recreate the Twin Peaks world, the immersive VR experience combines the supernatural, adventure and escape room genres, challenging players to solve enigmatic puzzles and explore detailed and authentic environments all within virtual reality for the first time ever. David Lynch says of the VR adventure, “The 3-dimensional world of Twin Peaks VR gives rise to a 10-dimensional experience.” Players can revisit several locations from the iconic television series including the Red Room, Glastonbury Grove, Sheriff’s Department, Glass Box Observation and more.
David Lynch, in full David Keith Lynch, (born January 20, 1946, Missoula, Montana, U.S.), American filmmaker and screenwriter. His early ambition was to become a painter, and after graduating from high school (1964) in Alexandria, Virginia, he enrolled at the School of the Museum of Fine Arts in Boston. He later (1965–69) studied at the Pennsylvania Academy of the Fine Arts. There he created his first film, a 60-second animation entitled Six Men Getting Sick (1967), for an experimental painting and sculpture contest. In 1970 Lynch became a student at the American Film Institute’s Center for Advanced Film Studies (later the AFI Conservatory), where he began working on his first feature film, Eraserhead (1977). After Eraserhead became a success on the midnight movie circuit, Lynch was hired to direct the biographical film The Elephant Man (1980), from which he gained mainstream success. He was then employed by the De Laurentiis Entertainment Group and proceeded to make two films: the sci-fi epic Dune (1984), which proved to be a critical and commercial failure, and the neo-noir mystery film Blue Velvet (1986), which initially stirred controversy over its depiction of violence but later grew in reputation until it was critically acclaimed. Lynch next created his own television series with Mark Frost, the popular murder mystery Twin Peaks (1990–1991), which ran for two seasons. He also created the film prequel Twin Peaks: Fire Walk with Me (1992), the road film Wild at Heart (1990), and the family film The Straight Story (1999) in the same period. Turning further towards surrealist filmmaking, three of his subsequent films operated on dream logic non-linear narrative structures: Lost Highway (1997), Mulholland Drive (2001), and Inland Empire (2006). Meanwhile, he embraced the Internet as a medium and produced several web-based shows, such as the animated series DumbLand (2002) and the surreal sitcom Rabbits (2002). Lynch and Frost reunited in 2017 for a third season of Twin Peaks, which aired on Showtime. Lynch co-wrote and directed every episode, as well as reprising his onscreen role as Gordon Cole. In addition to writing and directing, Lynch often served as sound designer and wrote music for his films. He also continued to express himself as a painter, photographer, and installation artist.
Magnus Lysbakken
Se!
Experimental doc. | 4k | color | 28:0 | Norway | 2023
A film about snow outside the window, tractors in convoys, children learning and breathing.
Magnus B. B. Lysbakken is a writer, director and cinematographer, working in the intersection between fiction, documentary. He started his career in the Danish film industry, where he made his screenwriting debut with the feature film «Lovers» in 2017, directed by Niels Kaa. In 2022 he graduated from the Norwegian Film School with a master’s degree in Directing Fiction, specializing in combining film production with social outreach. He also holds a BA in Film Science and a BA in Comparative Literature from the University of Copenhagen. Magnus’ films explore the social dynamics of small communities, with a special emphasis on the interactions between children and adults.
M+m
Dienstag + Donnerstag
Video installation | 16mm | color | 6:39 | Germany | 2015
M+M steht für die künstlerische Zusammenarbeit von Marc Weis, geb. 1965, und Martin De Mattia, geb. 1963. Das deutsch-luxembourgische Künstlerduo überschreitet in seinen Arbeiten die klassischen Gattungsgrenzen zwischen Film und Rauminstallation. Sie erhielten u.a. den Villa Massimo Preis Rom, das Stipendium Villa Aurora L.A oder den ADC Award. Einzelausstellungen fanden in den letzten Jahren statt u.a. im Museum für Fotografie, Berlin, im MAMBo - Museo d’Arte Moderna, Bologna, im Casino - Forum d’art Contemporain, Luxembourg, in der Galerie im Taxispalais, Innsbruck oder im Musée d’Art Contemporain, Montreal/Canada. Zudem waren sie in zahlreichen Gruppenausstellungen vertreten: u.a. Museum Folkwang, Essen, Biennale Venedig, Emscherkunst, Kunstmuseum Bonn, Neue Galerie, Graz, Haus der Kunst, München, Hamburger Kunsthalle.
M+m
Olympic Vertigo
VR 360 video | | color | 5:50 | Luxembourg, Germany | 2023
Das VR-Projekt Olympic Vertigo läßt uns in eine Parallelwelt eintauchen, welche der realen Situation im Münchener Olympiapark nachempfunden ist, diese aber musikalisch wie narrativ erweitert. Die Besucher:innen werden überrascht von einer eigentümlichen Atmosphäre und bizarren virtuellen Gästen, menschengroße Gottesanbeterinnen. Der User hat durch seine Bewegungen die Möglichkeit dieses belebte Panorama und dabei fünf musikalische Zeitphasen der letzten 5 Jahrzehnte ausgiebig zu erforschen. Olympic Vertigo trägt gleichermaßen Züge einer halluzinatorischen Erinnerung und einer Zukunftsvision. Innerhalb ihrer musikalischen Ebenen, aber auch in einer unerklärlichen Bedrohung schwingt die Geschichte des Olympiaparks mit. Dieser Ort ist durch Ausgelassenheit bei Sportereignissen und Konzerten geprägt, aber auch durch eine unterschwellige Angst vor einer Zäsur der Gewalt, wie sie sich durch das terroristische Attentat von 1972 in unser kollektives Gedächtnis eingeschrieben hat.
M+M steht für die film-künstlerische Zusammenarbeit von Marc Weis und Martin De Mattia seit 1994. Das Duo lebt und arbeitet in München, Deutschland. Der künstlerische Schwerpunkt von M+M liegt auf narrativen Mehrkanal-Filminstallationen, die durch die Aufhebung linearer Erzählung ein komplett neues Zeitgefühl entstehen lassen. Diese Installationen wurden in einer Vielzahl internationaler Ausstellungen gezeigt. Aktuell arbeiten die Künstler an einer Makro-3D-Trilogie, in denen die Protagonistinnen von Gottesanbeterinnen und Stabheuschrecken dargestellt werden. Teilweise stößt das deutsch-luxemburgische Duo auch kooperative Prozesse an und lädt KünstlerInnen ein, auf aktuelle Fragestellungen zu reagieren. So entstand mit dem kollektiven Filmprojekt „The Scorpion’s Sting“ eine Neuinterpretation des politisch motivierten Buñuel Films „L’Âge d’Or“ (1930).
Caroline Mac Cathmhaoil, Nina McGowan
Loitering Theatre
Video | dv | color | 4:16 | Ireland | 2012
Loitering Theatre uses customized ipad controlled drones to fly beyond the normal street view to access and film previously inaccessible and unseen views of Dublin city. Some of the most prevalent alternative vantage points on our streets are the security cameras, police helicopters, traffic camera monitoring systems and high-rise boardroom views controlled by governmental authorities and corporations. These different and unusual viewing points are rarely accessible to the individual citizen or in our control. Loitering Theatre focuses on the democratisation of surveillance that drone flight affords. It instigates a simple but radical change of the view that arises from the detachment of the vantage point from the physical apparatus of the body. Loitering Theatre tries to imagine a more playful and poetic form of urban surveillance that might instead serve to critique the city`s structures and established systems from on high. Along the way we look statues of forgotten statesmen in the eye; discover an old lady`s house behind hoardings - her own island of resistance to Dublin?s property developers; and, in a reversal of fortune, peer in the European Headquarters of the data gathering Google and Facebook HQ?s.
Loitering Theatre is a collaboration between visual artist Nina McGowan and filmmaker Caroline Campbell, both of whom live and work in Dublin city Nina McGowan is an Irish artist based in Dublin. She holds an MA in Visual Arts Practices from DLIADT (MAVIS) and a H/Dip in Landscape Architecture (UCD). Architectural humanities, design and the hunt for a ?condensed contemporary visual currency? inform her position. Caroline Campbell works as part of the collective of filmmakers associated with the Irish based Still Films. She holds post-graduate qualifications in Contemporary Art Theory (NCAD) and Film Theory (TCD). Her work has screened both in gallery installation and in film festivals internationally.
Ewan Macbeth
Prison with Songbirds
Experimental doc. | 35mm | color | 12:30 | Netherlands | 2022
An unseen narrator tells his experience of wrongful imprisonment in an unnamed country and his random release. Based on a letter sent to Amnesty International, by the filmmaker’s father, and a surreal interview given about it. ‘Prison with Songbirds’ is a documentary and fiction hybrid in which dream-nightmare and digital-celluloid collide.
Ewan Macbeth (born 1992, UK) is a Scottish artist filmmaker based in Rotterdam. After studying Fine Art Photography at Glasgow School of Art he did an MA in Lens-Based Media at The Piet Zwart Institute. His work has been seen in International Film Festival Rotterdam, Ji.hlava International Documentary Film Festival, EYE Filmmusuem Amsterdam, EMAF Osnabrück, CCA Glasgow, RSA Edinburgh; amongst others. He is currently a member of Time Window collective and developing his first feature film.
Mário Macedo, Vanja Vascarac
Cul-De-Sac
Experimental fiction | 4k | color | 18:25 | Portugal, Croatia | 1980
A group of skaters take refuge in a shopping mall, making it their playground. As they spend time skating the empty hallways the stillness creeps in. It's a dead end.
Mário Macedo is graduated in 2010 in Sound and Image by the Portuguese Catholic University of Porto (UCP). In 2011 finished the film course at the European Film College in Denmark. Two of his short documentaries, ’Tio Rui’ (2011) and ‘Maria Sem Pecado’ (2016), premiered at DocLisboa Festival, having the latter won the National Grand Prix at FEST 2017 and consequentially shown at RTP, the Portuguese public television. Both films were also part of the New Visions of the Portuguese Cinema at the Portuguese Cinematheque in 2017. His first fiction short film ‘Terceiro Turno (Skin River)’ premiered in 2021 at Curtas Vila do Conde IFF in the National Competition and it won the award for Best Director. It also made its international premiere at Cairo Film Festival 2021. Has two new short films to release, 'Cul-de-sac' and 'Takvog Te Volim', co-productions between Croatia and Portugal. Right now, he's developing a new short film together with Dornaz Hajiha, part of Factory and will premiere at the Cannes Film Festival 2023. Also, he's preparing a feature film in Berlin, 'Purple Milkweed', together with Christian Tranberg, and finishing writing his first solo feature film 'The Robbery'. Will soon release his first photobook 'Running Away Into You' by the publisher Lebop. At the moment, he divides his time between Copenhagen, Zagreb, Berlin and Portugal. Vanja is a Croatian director with a BFA in Film and Television at Savannah College of Art and Design (USA). He directed several short films: Insomniac (2002, Cannes Film Festival/ Director's Fortnight), Wayking (2003), Carver is Dead (2012, Zagreb Film Festival) and Lora Wears Black (2019, Zagreb Film Festival). Vanja is experienced in directing TV commercials for leading brands such as T-Mobile, Vodafone, as well as for international clients such as Sony Asia Pacific. He participated in Berlinale Talent Campus and Sarajevo Talent Campus. He is developing his first feature film, Blok 62 (Ekran+, Connecting Cottbus).
Mário Macedo
Exotic Words Drifted
Experimental fiction | 4k | color | 15:0 | Portugal | 2023
Quote: "While I was watching you, exotic words drifted across the mirror of my mind as summer clouds drift across the sky". Unquote.
Sandro Aguilar (1974) studied film at the ESTC. In 1998 he founded the production company O Som e a Fúria. His films have won awards at festivals such as La Biennale di Venezia, Locarno FF, Gijón, Oberhausen,Vila do Conde, Indielisboa FF and shown in the most relevant festivals worldwide. Two times nominated for the EFA – Best european short film. Retrospectives of his work have been programmed at Rotterdam IFF, BAFICI, New York Film Festival, Arsenal-Berlin and Oberhausen FF.
Michael Macgarry
Excuse Me, While I Disappear
Fiction | hdv | color | 19:10 | South Africa, Angola | 2015
The film was shot on location in Kilamba Kiaxi, a new underpopulated city outside Luanda, Angola built by Chinese construction company CITIC and financed by Hong Kong-based China International Fund. The film follows a young municipal worker who lives by night in the old city centre of Luanda and works by day as a groundskeeper at the new city of Kilamba Kiaxi far away.
Michael MacGarry is a multi-award winning visual artist and filmmaker, having exhibited internationally for ten years including TATE Modern, Guggenheim Bilbao, 19th VideoBrasil, 62nd Short Film Festival Oberhausen, International Film Festival Rotterdam and Les Rencontres Internationales. He holds an MFA from the University of the Witwatersrand (2004). MacGarry has been researching narratives and histories of socio-economics, politics, forms and objects within the context of contemporary Africa for over a decade. Frequently focused on marking key registers of modernism – MacGarry creates sculptures, films, installations and photographs which look at the contextual specifics of things and their place; how they are simultaneously distributed both as ideas and as objects in the world. His sculptural work is formed through processes of grafting and mutation, to produce fictional hybrids principally designed to question systemic paradigms: sovereign nationality; logics of making and meaning; power relations; notions of value, equity and progress as well as the relationship between industrial technology and African resources. In his filmmaking and photographic work these macro concerns often take the form of micro narratives, personal memory and subtle identity politics in spaces where contemporary life is in a state of invention and flux.
Michael Macgarry, -
Sea of Ash
Fiction | hdv | color | 11:57 | South Africa, Italy | 2015
LOGLINE A poetic re-imagining of Death in Venice, featuring a West African immigrant to Italy who embarks on a journey from the Alpine mountains to the seaside and ultimately, on a doomed voyage home. SYNOPSIS The form of the film is one of a fable, that grafts Thomas Mann’s 1925 novella, Death in Venice, to the contemporary issue of African refugees and immigrants in Italy. The film takes Mann’s book as a nexus point and expands upon a number of themes inherent in it. In Sea of Ash, Mann’s character Tadzio is an immigrant to Italy from West Africa (Senegal) who has survived the treacherous and often fatal journey by sea. While the lead character of the original – von Aschenbach – is embodied in the unseen filmmaker himself. The narrative of the film follows Tadzio on a short journey from the remarkable Brion Cemetery at San Vito in the mountains of Northern Italy to the coastal area of the Venetian lagoon. On Lido Island he visits the famous Hotel dés Bains as featured in Luchino Visconti’s 1971 film version of Death in Venice. The film concludes on the dés Baines beach, with Tadzio embarking on a doomed attempt to return home.
Michael MacGarry is a visual artist and filmmaker based in Johannesburg, South Africa. He holds a Masters Degree in Fine Art from the University of the Witwatersrand. MacGarry is a fellow of the Gordon Institute of Performing and Creative Arts (GIPCA) at the University of Cape Town and recipient of the Standard Bank Young Artist Award 2010 (Visual Art). As a filmmaker he has written and directed five narrative short films, and five feature-length video artworks, and is a recipient of an El Ray Award - Excellence in Narrative Short Filmmaking, Barcelona Film Festival 2015 as well as a nominee for the Huysmans Young African Filmmaker Award 2015. As a visual artist Michael has exhibited internationally for more than ten years including TATE Modern, Guggenheim Bilbao, Kiasma Museum - and has published four monographs on his work.
Gwen Macgregor
3 months, Toronto/New York
Création numérique | dv | color | 1:0 | Canada | 2006
"3 Months Toronto/New York" is the first in an ongoing series of works that uses GPS (Global Positioning System) information. For a 3 month period in both New York and Toronto the artist recorded everywhere he went using a GPS. On the left hand side of the screen is the accumulation of 3 months in New York, on the right hand side is Toronto. Everywhere he went each day is drawn and then somewhat fades to allow that day to be seen on its own and then as part of an accumulation. The artist's movements, dictated by each city?s streets, determine the pattern - with the repetitions and changes of each day. The resulting video condenses 3 months of activity in New York and Toronto to a 3 minute animated drawing.
Gwen MacGregor is a Toronto based artist working in installation and video. Her work reflects her close observation of time and how its passage shapes small dramas or uncannily familiar situations. In 1998 her work was featured in a solo exhibition at the Southern Alberta Art Gallery, and in 2001 her work was presented in the Present Tense Project series at the Art Gallery of Ontario, Toronto. MacGregor's work has also been shown in many group exhibitions across Canada and in Mexico City, London, Prague, Venice, Shanghai, and Los Angeles. In 2003 MacGregor was the recipient of the Friends of the Visual Arts Award, Toronto. In 2004 she received the Canada Council New York Studio award. MacGregor is represented by Jessica Bradley Art and Projects in Toronto.