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Browse the entire list of Rencontre Internationales artists since 2004. Use the alphabetical filter to refine your search. update in progress
Ausra Lukosiuniene
Catalogue : 2025JUODA | Experimental doc. | 4k | black and white | 20:0 | France, Lithuania | 2024
Ausra Lukosiuniene
JUODA
Experimental doc. | 4k | black and white | 20:0 | France, Lithuania | 2024
Valdas is a talented architectural visionary who left his life unexpectedly ten years ago, and who did not fit into the standard architectural frameworks. As the architect of many of the Centre for Contemporary Art's exhibitions, he spent a large part of his life at the museum. It is here that the artist's daughter Elena walks, having to unload the artist's legacy from the museum. The visit becomes a tender farewell and a touch of her father's work, as well as the projects that were never realised. Dark matter is not only the title of the film, but also the title of the architect's last phase of work: a black as a hole in space sadness and Ozarinskas own words: "We haven't done anything more".
Graduated Russian Institute of Theatre, Music and Cinematography, directing. 1987m. 13 years as a director and producer for national TV. For many years worked in Lithuania as an executive producer for cultural events, film festivals, fashion days. Manager and shareholder of Impar reklama, advertising company, Commercial Director of radio station RADIOCENTER. In 2018 she founded Vegele Films. Lives in Europe.
Armando Lulaj
Catalogue : 2016Recapitulation | Experimental film | hdv | color and b&w | 13:0 | Albania, Italy | 2015
Armando Lulaj
Recapitulation
Experimental film | hdv | color and b&w | 13:0 | Albania, Italy | 2015
On December 23, 1957, at 11:10 AM, a US Lockheed T-33 Shooting Star aircraft flown by Major Howard J. Curran left Chateauroux, France, heading for Naples, Italy. Above Turin, the aircraft radio failed and after hitting bad weather with strong winds, the plane veered off its flight path to end up, by mistake, in the sovereign airspace of the People`s Republic of Albania. At 1:28 PM, the intruder was intercepted by the Albanian Air Force Command, which instantly ordered two MiG-15 fighter jets to take off and identify it. By 3:50 PM, the fighters reported that they had spotted the intruder in the area around Rinas Airport, flying at 500-650 km/hr at an altitude of 150-200 m. Prompt countermeasures were taken. The airplane was forced to land and, to keep it from taking off again, the airport was locked down.
Born in 1980 in Tirana, Albania, Armando Lulaj is a writer of plays, texts on risk territory, film author, and producer of conflict images, orientated toward accentuating the border between economical power, fictional democracy and social disparity in a global context. Exhibitions include the Prague Biennial (2003; 2007), Tirana Biennial (2005), 4th Gothenburg Biennale (2007), the 6th Berlin Biennial (2010), the 63rd Berlinale International Film Festival (2013) and the 56th Venice Biennale - Albanian Pavilion (2015).
Henrik Lund Jörgensen
Catalogue : 2016The Recruitment (And Escape) Of A Plastic Soldier | Video | 4k | color | 10:15 | Denmark, Sweden | 2015
Henrik Lund JÖrgensen
The Recruitment (And Escape) Of A Plastic Soldier
Video | 4k | color | 10:15 | Denmark, Sweden | 2015
With references to landscape painting from the Romantic era and to silent film Henrik Lund Jørgensen draws inspiration from the works of the Danish film maker Carl Th. Dreyer in the making of his new video The Recruitment (And Escape) Of A Plastic Soldier (2015). In a cinematic language a narrative arises that exchange concepts as recruitment and flight and for whom it concerns.
Henrik Lund Jørgensen received his Master’s degree in Fine Arts in 2005 at the Malmö Art Academy, where he also lives and works today. In addition, he has a Bachelor’s degree in photography and a Master’s degree in film. In recent years, he has taught in the Master’s Programme Cinematic processes at Valand Academy of Film at Gothenburg University. Lund Jørgensen has exhibited both in Sweden and internationally, including at the Kunstmuseum Bonn, Kunsthalle Rostock, Museum Kunst der Westküste (DE), Kiasma (Helsinki), Norrtälje Konsthall, Scandinavia House (New York), The Hirschsprungske Collection (Copenhagen) and at the Atelier Nord ANX (Oslo) and was recently a grant holder at the Iaspis program in Stockholm.
Cecilia Lundqvist
Catalogue : 2018En av dem (One of them) | Animation | hdv | color | 1:53 | Sweden | 2017
Cecilia Lundqvist
En av dem (One of them)
Animation | hdv | color | 1:53 | Sweden | 2017
The animated video “ en av dem/one of them ” reflects the anxiety of knowing that eternal life is not for everyone.
Working almost exclusively with animated art, mostly as single channel videos. Through animating my own drawings, I am mediating tales of human relationships and not shying away from life’s darker and more destructive sides. Since 1994 I’ve created over 30 videos, works that generally are narrative and deal with issues like domestic violence, power structures and human behaviours. My works have all been screened at numerous occations worldwide and I’m represented at several art institutions, among them Moderna Museet in Stockholm and Centre Georges Pompidou in Paris.
Catalogue : 2016Tilt | Animation | hdv | color | 5:6 | Sweden | 2014
Cecilia Lundqvist
Tilt
Animation | hdv | color | 5:6 | Sweden | 2014
The animated video "Tilt" describes a deep relation that is abruptly broken up and as a result, the existing life is turned into ruin. The video is a contemplation of a human being’s inability to comprehend its own transience.
Working almost exclusively with animated art, mostly as single channel videos. Through animating my own drawings, I am mediating tales of human relationships and not shying away from life’s darker and more destructive sides. Since 1994 I’ve created over 30 videos, works that generally are narrative and deal with issues like domestic violence, power structures and human behaviours. My works have all been screened at numerous occations worldwide and I’m represented at several art institutions, among them Moderna Museet in Stockholm and Centre Georges Pompidou in Paris.
Catalogue : 2014The Quiet Game Starts Now | Video | hdv | color | 5:47 | Sweden | 2012
Cecilia Lundqvist
The Quiet Game Starts Now
Video | hdv | color | 5:47 | Sweden | 2012
The animated video The Quiet Game Starts Now (Tysta leken börjar nu) is a satire about the current escalation of self-absorption. Two women meet in a conversation, which from the start is a one-way communication, with one dominating party. After a while there is a shift in power and the silence grows stronger and starts to speak.
Born 1971 in Eskilstuna, Sweden. Currently living and working in Stockholm, Sweden. Artist specializing in animation and since 1994 working almost exclusively with videos, which have been screened at numerous museums, galleries and festivals worldwide. Over 30 videoworks have been created between 1994 and 2014, works that generally are narrative and deal with issues like domestic violence, power structures and human behaviours. Represented with videoworks at several art institutions, among them Moderna Museet in Stockholm and Centre Georges Pompidou in Paris.
Catalogue : 2011Eternal Start | Art vidéo | | color | 3:16 | Sweden | 2010
Cecilia Lundqvist
Eternal Start
Art vidéo | | color | 3:16 | Sweden | 2010
The video is a description of two people who are situated in an constant state of present, where the past is continuously fading and the future seems unreachable. It appears as if the woman and the man are unaware of their situation, which amplifies the sense of meaninglessness. "Eternal Start" illustrates a relationship where everything is routine, and every day is the same. Eternity becomes a reflection of a life without meaning, in which they are unable to change their accustomed behaviour. They converse like a record that is stuck, and never gets the chance to develop. The video highlights and gives insight to the importance of having the ability to make new memories, so that life can go on.
Born 1971 in Eskilstuna, Sweden. Currently living and working in Stockholm, Sweden. Artist specializing in animation and since 1994 working almost exclusively with videos, which have been screened at numerous museums, galleries and festivals worldwide. Around 30 videoworks have been created between 1994 and 2010, works that generally are narrative and deal with issues like domestic violence, power structures and human behaviours. Represented with videoworks at several art institutions, among them Moderna Museet in Stockholm and Centre Georges Pompidou in Paris.
Catalogue : 2010Area of Use | Animation | dv | black and white | 5:12 | Sweden | 2009
Cecilia Lundqvist
Area of Use
Animation | dv | black and white | 5:12 | Sweden | 2009
The video Area of Use is an illustration of a housewife?s inner thoughts about alternative ways of using her most common working tools. It is also a manifestation of a sealed existence that exposes a mind which gives a sense of being trapped in a treadmill.
Born 1971 in Eskilstuna, Sweden. Currently living and working in Stockholm, Sweden. Artistic education: 1999-00 Royal University Collage of Art, Postgraduate, Stockholm, Sweden 1994-99 University Collage of Arts, Crafts and Design, Art Department, Stockholm, Sweden Artist specializing in animation and since 1994 working almost exclusively with videos, which have been screened at numerous museums, galleries and festivals worldwide. Around 25 videoworks have been created between 1994 and 2009, works that generally are narrative and deal with issues like domestic violence, power structures and human behaviours. Represented with videoworks at several art institutions, among them Moderna Museet in Stockholm and Centre Georges Pompidou in Paris.
Catalogue : 2009Oh, I'm So Happy | Art vidéo | dv | black and white | 3:7 | Sweden | 2008
Cecilia Lundqvist
Oh, I'm So Happy
Art vidéo | dv | black and white | 3:7 | Sweden | 2008
Oh, I`m So Happy is an animated video where we meet a middle-aged woman who is living in total isolation, with an extreme loneliness as a result. The woman performs a monologue, in which she tries her best to convince us about how happy and content she is with her present situation. However, her attempt is totally shallow and transparent.
Born 1971 in Eskilstuna, Sweden. Currently living and working in Stockholm. Artist specializing in animation and since 1994 working almost exclusively with videos, which have been screened at numerous museums, galleries and festivals worldwide. More than 20 videoworks have been created between 1994 and 2006, works that generally are narrative and deal with issues like domestic violence, power structures and human behavior. Represented with videoworks at several art institutions, among them Moderna Museet in Stockholm and Centre Georges Pompidou in Paris. ARTISTIC EDUCATION 1999-2000 Royal Collage of Art, Post Graduate, Stockholm 1994-1999 University Collage of Arts, Crafts & Design, Art Department, Stockholm 1993-1994 Birkagården, Art Department, Stockholm 1991-1993 Gotland Art School
Catalogue : 2007Making Pancakes | Animation | dv | black and white | 4:58 | Sweden | 2005
Cecilia Lundqvist
Making Pancakes
Animation | dv | black and white | 4:58 | Sweden | 2005
"Making Pancakes" is an animated video, showing a woman and a man in a totally unbalanced relationship. At times we see a seemingly everyday course of events, and other times they are in a more threatening situation. The man is filled with self-satisfaction and yet he shines from an uncertainty and a longing for acknowledgement. The woman acts in a numb and routine way, doing all she can to uphold the façade. By changing the standard and placing the domestic violence outdoors, where it iss visible, and the upholding of the perfect façade hidden behind the closed doors of the home, the absurdity of this behaviour is revealed. The trivial mistakes while making dinner serve as the catalyst of the violent outrages; they serve as the last straw.
Catalogue : 2006Power Play | Art vidéo | dv | black and white | 10:55 | Sweden | 2004
Cecilia Lundqvist
Power Play
Art vidéo | dv | black and white | 10:55 | Sweden | 2004
Power Play is an animated video, consisting of ten different scenes in which two men compete in emphasizing their manhood, using different attributes in a series of nonsense acts. The video comments on and clearly ridicules the stereotypes that the two characters embody in their man-to-man conversation, customs that are generally established in the western culture. The film focuses on this play of acts, to make the viewer clear on how meaningless this behavior is. When installed in a gallery a counterpoint and spectator to this part of the work is present. In this other video, containing only one scene, a completely bored woman is watching the men performing their acts.
Born 1971 in Eskilstuna, Sweden. Originally constructing engineer, changing career in 1991 into arts, and since 1994 working with animated videos, which have been screened at numerous occasions worldwide. Represented with videoworks for instance at the Modern Museum of Art in Stockholm and Centre Georges Pompidou in Paris. Artistic education: 1991-93 Gotland Art School 1993-94 Birkag?rden, Art Department, Stockholm 1994-99 University Collage of Arts, Crafts and Design, Art Department, Stockholm 1999-00 Royal Collage of Art, Video Department, Stockholm Currently living and working in Stockholm and London.
Felix Luque Sanchez, Nicolas Torres
Catalogue : 2022Junkyard I | Experimental fiction | 4k | color | 6:43 | Spain, Belgium | 2019
Felix Luque Sanchez, Nicolas Torres
Junkyard I
Experimental fiction | 4k | color | 6:43 | Spain, Belgium | 2019
“… Junkyard explores the accumulated car wrecks as archeological remains for the future - a future that is undergirded by the consumptive cultures of petroleum, rare earth minerals and metals of which the car is emblematic. Paul Virilio’s argument about the relationship of technology and accidents is illuminating in this sense: "every time that a new technology has been invented,” he writes “a new energy harnessed, a new product made, one also invents a new negativity, a new accident.”[1] In this sense, the easy conclusion would say that the people who invented the car also invented the car accident. But what happens, when we think about not individual accidents but the industry as a whole as an extended scale of a systematic accident that leaves traces of wrecks as the memory of past archaeological periods, whether that pertains to chemicals, metals or residual traces of media of past automobile cultures? In other words, what if we think that the whole industry, with production, distribution, excavation and use, and what it has been doing to the earth’s “resources,” the organisation of labour and gender roles, an historical accident that undermines the viability of organised human existence? – the car industry as the accident of the fossil fuel culture” …
Felix Luque Sánchez (Oviedo, Spain, 1976) is an artist whose work explores how humans conceive their relationship with technology and provides spaces for reflection on current issues such as the development of artificial intelligence and automatism. Using electronic and digital systems of representation, as well as mechatronic sculptures, generative sound scores, live data feeds and algorithmic processes, he creates narratives in which fiction blends with reality, suggesting possible scenarios of a near future and confronting the viewer with her fears and expectations about what machines can do. Luque’s installations are configured as autonomous and uncontrollable systems in which each element plays a role in both their functional and visual design. The machines are thus conceived not only in terms of the processes they carry out, but also as objects of aesthetic contemplation. Each artwork is divided into different parts or sections, that can be read as chapters of the same narrative, constitutive elements of a system, or attempts at exploring a single subject. This fragmentation counters the apparent oneness of the piece and the seemingly perfect operation of the machine. Failure and vulnerability are present in the way that these devices are forced to maintain delicate balances, pursue nonsensical dialogues, generate incomplete renderings of reality, and finally express themselves by means of a sound score that results from their own activity and the physical processes involved in it. The artist consciously plays with the contradictory perception of technology as purely functional while at the same time imbued with a mysterious purpose, and the fear that machines may replace humans. Inspired by science fiction, he draws from its aesthetic and conceptual foundations the tools to elaborate speculative narrations and address the spectator using preconceptions about technology in popular culture. The outcome is a series of artworks that fascinate by their technical elegance and intriguing opacity, at the same time attracting and distancing themselves from the viewer.
Johann Lurf
Catalogue : 2014RECONNAISSANCE | | | | 5:0 | Austria | 2012
Johann Lurf
RECONNAISSANCE
| | | 5:0 | Austria | 2012
In silent shots, Lurf offers a clip-like depiction of the Morris Reservoir near the Californian city of Azusa?a huge reservoir, which long served as a testing site for torpedoes , or rather, underwater warfare. RECONNAISSANCE targets details of the terrain in a seemingly motionless way, to unfold a subtle play with light and movement within this ?framing.? First is a stone wall on which the incidence of light begins to oscillate almost imperceptibly. Then come parts of the dam, ramp-like concrete colossi, obstructed sections of road, underground shafts; and also medium shots of the surroundings?all sublimely alienated. One alienating effect is the partially abrupt, and partially barely perceptible change of light. The other, much more ghostly, is the sliding movement of individual areas of the landscape or the building.
Born in Vienna in 1982. Since 2002 he has studied at Vienna´s Academy of Fine Arts. 2009 diploma at Harun Farocki´s filmclass.
Johann Lurf
Catalogue : 2016Embargo | Video | hdv | | 10:0 | Austria | 2014
Johann Lurf
Embargo
Video | hdv | | 10:0 | Austria | 2014
Using elaborate recording technology, Johann Lurf breathes life into Austrian arms manufacturers – more precisely, the surface of their architecture, which is visible from a distance and therefor contradicts the information embargo inside. Set to a driving gaming sound, levels shift and signal lights glow in rich contrasts. In our midst and yet seemingly from another world. Sebastian Höglinger
Born in 1982 in Vienna Johann Lurf has studied at the Academy of Fine Arts in Vienna and the Slade School of Art in London. He graduated from Harun Farocki’s film class in 2009. He received the State Grant of Austria for Video- and Media Art and participated in the Artist-in-Residence Programs at the MAK Center for Arts and Architecture in Los Angeles 2011 and at the SAIC in Chicago 2015. His works have been internationally shown and awarded in numerous exhibitions and festivals.
Dimitri Lurie
Catalogue : 2013Refraction | | | color | 3:40 | Norway | 2011
Dimitri Lurie
Refraction
| | color | 3:40 | Norway | 2011
"The work is a study on Refraction of light and sensations in a prism of the artist memories imprinted on Super8-mm film. Here black and white urban dreamlike scenes refract into restraint colors of the pristine northern landscape and pulsate in the rhythms and prophetic mutterings of a reggae guru."
Film and video artist, director and photographer. Head of the DodoFilm production company. Curator of the international art project ?Cultural Transit?. Member of the Norwegian film workers association - Norsk Filmforbund. Dimitri Lurie is a representative of the European art film community and has a particular poetic voice. His credo is to experiment with the visual nature of film and its atmosphere rather then direct storytelling. Dimitri has made more than twenty documentaries, short and experimental films along with various video art projects. Lurie?s photographs, video and film works are shown internationally at various film festivals and art exhibitions and have been marked with various prizes and awards.
David Lynch
Catalogue : 2020Twin Peaks VR Experience | Experimental VR | 0 | | 0:0 | USA | 2019
David Lynch
Twin Peaks VR Experience
Experimental VR | 0 | | 0:0 | USA | 2019
Collider Games, in association with Showtime, presents the Twin Peaks VR experience. Designed in collaboration with David Lynch and his team to faithfully recreate the Twin Peaks world, the immersive VR experience combines the supernatural, adventure and escape room genres, challenging players to solve enigmatic puzzles and explore detailed and authentic environments all within virtual reality for the first time ever. David Lynch says of the VR adventure, “The 3-dimensional world of Twin Peaks VR gives rise to a 10-dimensional experience.” Players can revisit several locations from the iconic television series including the Red Room, Glastonbury Grove, Sheriff’s Department, Glass Box Observation and more.
David Lynch, in full David Keith Lynch, (born January 20, 1946, Missoula, Montana, U.S.), American filmmaker and screenwriter. His early ambition was to become a painter, and after graduating from high school (1964) in Alexandria, Virginia, he enrolled at the School of the Museum of Fine Arts in Boston. He later (1965–69) studied at the Pennsylvania Academy of the Fine Arts. There he created his first film, a 60-second animation entitled Six Men Getting Sick (1967), for an experimental painting and sculpture contest. In 1970 Lynch became a student at the American Film Institute’s Center for Advanced Film Studies (later the AFI Conservatory), where he began working on his first feature film, Eraserhead (1977). After Eraserhead became a success on the midnight movie circuit, Lynch was hired to direct the biographical film The Elephant Man (1980), from which he gained mainstream success. He was then employed by the De Laurentiis Entertainment Group and proceeded to make two films: the sci-fi epic Dune (1984), which proved to be a critical and commercial failure, and the neo-noir mystery film Blue Velvet (1986), which initially stirred controversy over its depiction of violence but later grew in reputation until it was critically acclaimed. Lynch next created his own television series with Mark Frost, the popular murder mystery Twin Peaks (1990–1991), which ran for two seasons. He also created the film prequel Twin Peaks: Fire Walk with Me (1992), the road film Wild at Heart (1990), and the family film The Straight Story (1999) in the same period. Turning further towards surrealist filmmaking, three of his subsequent films operated on dream logic non-linear narrative structures: Lost Highway (1997), Mulholland Drive (2001), and Inland Empire (2006). Meanwhile, he embraced the Internet as a medium and produced several web-based shows, such as the animated series DumbLand (2002) and the surreal sitcom Rabbits (2002). Lynch and Frost reunited in 2017 for a third season of Twin Peaks, which aired on Showtime. Lynch co-wrote and directed every episode, as well as reprising his onscreen role as Gordon Cole. In addition to writing and directing, Lynch often served as sound designer and wrote music for his films. He also continued to express himself as a painter, photographer, and installation artist.
Magnus Lysbakken
Catalogue : 2023Se! | Experimental doc. | 4k | color | 28:0 | Norway | 2023
Magnus Lysbakken
Se!
Experimental doc. | 4k | color | 28:0 | Norway | 2023
A film about snow outside the window, tractors in convoys, children learning and breathing.
Magnus B. B. Lysbakken is a writer, director and cinematographer, working in the intersection between fiction, documentary. He started his career in the Danish film industry, where he made his screenwriting debut with the feature film «Lovers» in 2017, directed by Niels Kaa. In 2022 he graduated from the Norwegian Film School with a master’s degree in Directing Fiction, specializing in combining film production with social outreach. He also holds a BA in Film Science and a BA in Comparative Literature from the University of Copenhagen. Magnus’ films explore the social dynamics of small communities, with a special emphasis on the interactions between children and adults.